Dragons Race to the Edge

Roles

Art Director

Lead Texture Artist

Created For

DreamWorks Animation

About

Expanding the How to Train your Dragon franchise and watching our favorite dragon Toothless with more adventures to Berk and beyond. I grew in my leadership abilities on this show with becoming a lead texture artist and with my first Art Director role on seasons 5 and 6.

Lighting Keys
Color and Texture Design
Color and Texture Design
Color and Texture Design
Color and Texture Design
Color, Texture, and Foliage Layout Design
Color and Texture Design
Color and Texture Design
Color and Texture Design
Color and Texture Design
Visual Effects, Color, and Texture Design
Color and Texture Design
Color and Texture Design
Lighting, Color, and Texture Design

Toothless and the Dragon Riders soar to the edge of adventure.

Dragons: Race to the Edge | Season 6 Trailer · DreamWorks Dragons